Mushrooms have been in Minecraft since Beta. They were used for Mushroom Soup making, but they weren’t much else. So mushrooms were not an attractive resource for growing. However, mushrooms have evolved to be more useful and are sought-after now more often.
- 1 How to Create an Automatic Mushroom Farm In Minecraft
How to Create an Automatic Mushroom Farm In Minecraft
This idea was first presented and created by YouTuber EagleEye621! The mushroom farm in this is not the most productive farm in the Minecraft universe, but give the way that Mushrooms grow, none of them truly are. However, this farm is expandable, and every additional layer adds more productivity to your farm! The farm is fully automated, so there’s no need to harvest! Let’s take a look at how it works.
Step 1: Get the Resources
The minimum requirements are listed above to build this farm. It is expensive to obtain the resources needed. There will be a lot Pistons used and a lot Observers. The plus side is that Redstone usage is very low and the majority of the work is performed by the Observers. Below is a breakdown of the total cost of each module of this farm.
- 21 Rails
- 14 Powered Rails
- 1 Dropper Minecart
- 3 Droppers
- 32 Observers
- 32 Sticky Pistons
- 64 Podzol
- 1 Chest
- 16 Red Mushrooms
- 16 Brown Mushrooms
- 36 Fillers (Can be any type of block, but we used Wooden Planks).
- 6 Redstone Blocks
Step 2: Create the Base
Your farm’s base level includes the following: 1 Chest; 3 Hoppers; 28 Planks; 6 Redstone Blocks; and 1 Chest. In the image above, start with the Chest at the front. You must place the Hoppers in a particular way so they can flow into your Chest.
Rest of the blocks can be placed in any order, but must be placed in the correct order!
Step Three: Position the Rails
This is the easiest step. In the back, place a Powered Rail onto both Redstone Blocks. Next, place three Powered Rails on each Redstone Block. Redstone Blocks against back walls will help push the Minecart back when it hits the wall. Place the remaining rails, including the Hoppers, as shown. You can now place the Hopper Minecart, and give it some push!
Step Four: Place Some Podzol
Podzol creates perfect spawn conditions. Although it’s not easy to make, it’s possible to get Mycelium to grow them. A row of Podzol should be placed from the back to right behind the Hoppers. You will also need to place a row Podzol in their middle, one level lower than the rest. The final result should look similar to the above image, with 48 Podzol.
Step 5: Sticky Pistons, Observers and Placement
This step is the most difficult, but it is also the most expensive. As shown in the above image, place the Sticky Pins on both sides of the Podzol. Continue this process for each sing Podzol, until you have 32 Pistons. After that, place one layer of Observers between the Pistons and the Podzol. 32 Observers will be required. Both of these actions can be seen in the above image.
Step Six: Place the mushrooms
This is a simple step but it has some limitations. You must place the mushrooms on the Podzol in alternating colours, as this is how mushrooms spawn. This will ensure that there aren’t too few Mushrooms within close proximity. To determine if they should try to spawn another, Mushrooms can detect blocks from the outside. They will not attempt respawn mushrooms if they see too many of the same mushrooms.
The split image below shows the first layer of Mushrooms, which is located to the left. A second row of Podzol are placed above the Mushrooms. On top of this row, another row of Podzol is placed. This farm technically would be able to function as-is. But, it would technically work as-is. We will go through several more steps to make it run at its peak efficiency.
Step Seven: Maximize Productivity
The most important thing to notice about the above photo is that the Mushrooms are now prevented from receiving light. Mushrooms cannot grow at less than 10 lux.
Although the above image may seem like a significant shift from the Mushroom Farm we have built, it has only added one layer to our Mushroom farm. This layer needs 6 Anvils and 28 Planks. Start by placing the anvil that leads to the chest in the order you want. This allows us the flexibility to grow the farm vertically for as long or as little as we like.
Step Eight: Anyone Got Shrooms?
This image shows how the farm can be expanded. You can make this farm as large or as small as you like by changing the hopper location. While it might seem complex, the next module on top is simply a duplicate of the one before. To direct the collection to the chest, additional hoppers will be required. However, that is the only significant change.
After you have finished the farm, let us know if there are any important points you would like to make to improve the farm.
- You can place light sources near your observers. You can allow mushrooms to grow on your observer, which may reduce or even eliminate their ability to spawn on Podzol.
- Blocks can be used to cover the spots where mushrooms grow. The block should not have too much light. A mushroom won’t be able grow if it has too much light. Mushrooms cannot grow on blocks with less than 11 inches of light.
- Additional resources are required for each module added after the initial one. We recommend that you keep it at one layer until you have enough resources to make a decision. While it’s not an easy way to grow mushrooms, the process is automatic and you can just set it and forget about it.
This is it for the farm! Now, take a deep breath, relax, and prepare for more Mushroom Stirf than you can handle.
Are you looking for more automated farms? Our guide will show you how to create an automatic farm. Auto Melon and Pumpkin Farm!